Capital Fairhaven
Population 2,000,000 (51% humans, 16% half-elves, 11% elves, 11% gnomes, 5% halflings, 3% shifter, 2% changelings, 1% other)
Exports Wine, cheese, grains, agriculture, books
Languages Common, Draconic, Elf, Halfling

One of the Five Nations originally founded by the human settlers of Khorvaire, Aundair has a rich tradition of cities dedicated to knowledge and education while the areas outside the cities are known for agriculture. Rich farmlands, pastoral forests, and excellent vineyards abound. Though the borders have changed many times over the centuries, the nation has carried the name of Aundair since 32 YK.

When Galifar ir’Wynarn united the Five Nations and formed his kingdom, an unprecedented age of peace and prosperity began. He started the tradition of giving each of his eldest scions one of the Five Nations to govern. His eldest daughter, Aundair, was given control of the nation that within a generation had adopted her name as its own (initially “Aundair’s realm” but soon shortened to just “Aundair”).

During the reign of Galifar’s last king, Wrogar governed the nation. King Jarot’s fourth child, Wrogar was a huge bear of a man who enjoyed the rugged lifestyle of Aundair’s countryside as much as he loved poring through the libraries and other depositories for books of history and religion. When Jarot died, Wrogar initially supported his sister Mishann’s claim to the throne (Mishann ruled Cyre at the time), but that wasn’t enough to keep the kingdom together. Soon, the Last War touched even distant Aundair.

Prior to the Last War, the nation of Aundair stretched across the northwestern portion of the continent, from the banks of the mighty Scions Sound to the base of the Shadowcrags that marked the end of the kingdom. Today, the kingdom consists of a swath of land bordered by Eldeen Bay to the north, the Wynarn River to the west, Thrane to the east, and Breland to the south.

The current ruler of Aundair, Queen Aurala ir’Wynarn (NG female human, aristocrat 8), traces her lineage to Wrogar ir’Wynarn, the fi rst king of an independent Aundair and one of the heirs to the Galifar kingdom. Ruling Aundair since 980 YK, Aurala was among the signers of the Treaty of Thronehold. She married a young noble of House Vadalis named Sasik, who gave up his position in his family to become part of Aundair’s royal aristocracy. Despite this, he maintains close ties to his family (including his brother Dalin, the House patriarch), which sometimes leads the other dragonmarked houses to see favoritism toward Vadalis where it may not actually exist. In fact, Aurala goes out of her way to make sure House Vadalis doesn’t receive any special treatment from the Aundairian crown or its vassals.

Today, Aundair maintains an uncomfortable peace with its neighbors. Still reeling from the loss of the western two-thirds of its lands (and almost a fifth of its citizens) to the now-independent Eldeen Reaches, Aurala reluctantly seeks to find common ground with the various factions living to the west of the Wynarn River and Lake Galifar. Tensions between Aundair and Thrane remain high due to events of the Last War while the two kingdoms struggle to establish additional treaties and agreements that will wear down the underlying animosities. Breland and Aundair maintained an uneasy standoff throughout the course of the Last War. Except for a lengthy campaign of skirmishes and one major confrontation with Breland as the century-long conflict rolled on, the two nations maintained a cold neutrality. Karrnath, sitting across Scions Sound from Aundair’s northeastern border, has made the most aggressive overtures for lasting peace since the end of the war. Aurala doesn’t trust Karrnath or its leaders, and she has her own secret ambitions concerning the fate of the Five Nations.


City of Towers, City of Knives Embermage